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Monday, 27 September 2010

Sergeant Upgrades

After playing my two tactical squads and one assault squad, i very quickly realised having a Power Fist would really help me out. Gave all the serg's a Power Fist each and now has really sorted the squads out.

Saturday, 25 September 2010

Lets bring in the Heavy Stuff!

The whole point in being space marines for me was the vehicles, so here's a few.

Thursday, 23 September 2010

Astorath the Grim.

This guy is awesome, love playing him. Like i said earlier he goes nicely with Death Company giving the re-roll on hits and wounds, plus making the Red Thirst easier to get on your units with a roll of 1,2 or 3 rather than the normal 1. On top of that as a model he looks fantastic! I wanted to use a different paint scheme with him just because i wanted him to be darker looking, a bit more vampireish! Let me no what you think.


Tuesday, 21 September 2010

Sanguinary Guard

Well aren't they pretty...! Sanguinary Guard, another expensive squad. Very cool to use, specially with the chapter banner having +1 attack making that 4 each on the charge. Haven't used these guys much due to the points, i might replace the Death Company with these one night just to get the hang of them, its an easy replacement with them both being similar point values. The time i have used them i deep striked with Dante which ment i didn't scatter due to Surgical Strike. Having 2 Infernus Pistols ment they were nice tank killers but having the worst luck with rolling dice, nothing happened. I then got into combat but couldn't do that in my turn because i deep striked, so no charge for me adding an attack. They got squished but im sure thats my fault in the way i was using them. Still they look good on the table..... so thats cool.......


5 Man Death Company

So here they are, men of the Black Rage. Putting them together i wanted to equip them with all the bad ass weapons but now after playing the game, i've quickly come to realise how expensive they are, having all the trimmings! I now think they would be a lot better off being in a Rhino and just having their standard weapons, Bolt Pistol and Chainsword. Maybe even make them 10 rather than 5. Running them how they are i put them with Astorath the Grim for the re-rolling on hits and wounds. I found flying them over the battlefield i'd loose 2 or 3 before i even got in combat which was pretty pointless by the time i got there, though Astorath is a monster and does just fine! I'm the sort of player that has to play them how they're modelled so for now i will have to find away to keep them alive. If your going to use these fellers in your line up be warned these 5 as they are have a point value of 260! 5x Jump packs, Power fist, Thunder hammer, Powersword and Infernus pistol.

Its all a learning curve but at the same time its been fun using them.


Monday, 13 September 2010

Very Sorry!

Well ive been rubbish. Haven't posted in ages. Been playing lots of games at my local club and just trying to get the hang of the rules and what best army layout to play.

All my painting is done so i'll post pics to show everything finished. Thanks for staying with me, will make more posts more often.